|
Daughter of the Empire The mysterious world of Kelewan is encircled by magic, mystery and murder.
Here at the heart of the Tsurani Empire, Mara, Ruling Lady of the Acoma, leads her people
through terror and peril on a truly epic scale. She must contend with powerful rival
houses, strike deals with sinister rebel warriors, and forge a treaty with the enigmatic
Cho-ja - a race of alien insectoids. But in order to restore the honour of her house, Mara
must marry the son of a deadly enemy - and carry the struggle of her people into the heart
of his stonghold . . . |
|
Servant of the EmpireMara of Acoma, Ruling Lady of her house, is a force to be reckoned with
when playing the bloody politics of the Game of Council.
She's made great gains for her followers within the Empire, including valuable new lands.
But they need cultivating, and slaves are in short supply due to the incessant War efforts
against Midkemia.
Mara knows you don't get far without taking a gamble, so against advice she buys a group
of Midkemian prisoners-of-war, only to discover that one of them is a noble: Kevin, the
third son of the Baron of Zun. When she interviews him, it becomes apparent that he may be
of great use in the Game of Council . . . |
|
Mistress of the EmpireMara faces not only the brotherhood of assassins, and the cunning spies of
the rival ruling houses, but the awesome Assembly of Magicians, who see her as the
ultimate threat to their ancient power. |